We are a team of 12 digital specialists who develop XR solutions for the international market

Total Reality wants to make your industrial and operational business processes more effective with our XR solutions. The ambition of Total Reality is to develop innovative XR solutions.

Meet

The Team

Meet our Total Reality XR Specialists.

  • Maurice Kruse

    CEO

  • Pepijn Wasser

    XR Developer

  • Niek Meinema

    Web developer

  • Jordi Derks

    Video editor

  • Merle van der Aa

    Design UI/UX / Marketeer

  • Max Stokvis

    VR Tour Specialist

  • Tom Verkooijen

    Sales

Job openings

Do you want to work with the latest XR software and hardware? Are you looking for a challenging job or internship and would you like to become part of our young & ambitious team? And do you want to work for international clients? Send an email with your motivation, CV & online portfolio to maurice@totalreality.nl!
Salary and intern compensation are in line with the market.

Collaboration with our customer

Working method

  • Concept

    During the concept phase we make an analysis of the wishes and requirements. In this phase, various sprints are formulated, which are completely worked out into a working product for each sprint.

    Each sprint is implemented in the same process, with a corresponding test and review phase being planned for each phase in the development cycle.

    The concept phase, as a first phase, forms an important framework for all the sprints.

  • Design

    The functionalities are specified and developed both structurally and technically. The functional design and the technical specifications are drafted together with the wireframes and the visual design, in order to provide clarity to all stakeholders about the product that is going to be developed.

  • Develop

    In this phase the software is actually programmed. The instructions from the previous two phases are closely followed.

    The source code of the application is written. Connections are made with the data from the databases and the 3D visualizations are actually created.

  • Testing

    Our programmers and potential users get to work with the systems and look for ‘bugs’. These can be errors in the systems, causing certain functionalities to malfunction. These are minor corrections of errors, not the complete reprogramming of the software.

  • Review

    In order to ensure that the system continues to work, periodic maintenance will also have to be carried out by means of software updates.

    In the review phase, the next sprint, which was drawn up in the concept phase, will also be reviewed and, if necessary, rewritten.

Fragments of

Our Daily Lives